SONY - US Gaming Market: April Sees 3% Spending Drop Software Soars Despite Hardware Plunge | Benzinga
In April, consumer spending in the U.S. gaming market decreased by 3% year-over-year to $4.1 billion, according to Circana Retail Tracking Service.
Despite this overall decline, spending on game content — including physical and digital games, add-on content, and subscriptions — rose by 2% to $3.7 billion, GamesIndustry.biz reported.
Hardware sales, however, plummeted by 43% year-over-year to $208 million, and accessories sales fell by 4% to $152 million.
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All console hardware platforms saw at least a 26% decrease in sales compared to the previous year, though Sony Group Corp.’s (NYSE:SONY) PlayStation 5 retained its position as the best-selling hardware platform of April, followed by Nintendo ADR‘s (OTC:NTDOY) Nintendo Switch and Microsoft Corp.‘s (NASDAQ:MSFT) Xbox.