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Consumer videogame spending fell 8% in the first quarter compared to the same period in 2021, an indicator of the comedown from mid-pandemic highs as some consumer dollars found their way back to alternative experiences, and the industry continued to struggle getting new consoles into buyers'...
Maintain neutral/hold call on Corsair as it transitions to dealing with post-pandemic consumers with less “stay-at-home” behavior. Sales growth is slowing, on both annual and quarterly trends, while forward guidance by management was uninspiring. Corsair has a very c...
Videogame industry sales slipped year-over-year for a fifth straight month in March, as the group continues to wrestle with some tough pandemic comparisons and the ongoing challenges at getting hardware into gamers' hands - not to mention the rapid return of rival categories for videogame spe...
Longtime videogame conference E3 has reportedly been canceled for 2022, and won't take place even in a planned digital format. The Electronic Entertainment Expo was once key to videogame industry attention, serving as a focal point to discover new technology and companies' upcoming release sl...
Videogame sales fell year-over-year for a fourth straight month in February - now with broad drops across categories keeping up the slump vs. the prior year (and against some tough pandemic comparisons). Overall sales fell 6% from February 2021, to $4.384 billion, according to NPD Group. Janu...
Videogame sales fell year-over-year in January for a third straight month, as a drop-off in content and accessories revenues couldn't be saved by still-strong hardware sales. Overall sales dipped narrowly, down 2% from January 2021 to $4.684 billion, according to NPD Group, led lower by video...
Videogame sales declined year-over-year by double digits in November, breaking a six-month streak of gains just as the industry hit its biggest season of the year. Overall, sales fell 10% from November 2020, to $6.3 billion, according to NPD Group. That not only broke the streak of year-over-...
Videogame sales accelerated again in October, rising for a sixth straight month buoyed by another big gain in hardware and a double-digit increase in core game content revenues. Overall, sales were up 16% year-over-year to $4.388 billion in October, according to NPD Group - an October record....
Videogame industry sales eked out a fifth straight monthly gain against tough pandemic-2020 comparisons, as the sharp rise in hardware spending more than made up for flat performance in gaming content and a decline in accessory sales. Overall, sales were up 3% year-over-year to $4.36 billion,...
In an S&P 500 with very few gainers today, and tech giants seeing 3% declines, the major videogame publishers are all higher today. Some 90% of the index is in decline, and what gainers there are mostly have some fractional increases. But among the top gainers, Activision Blizzard (NASDAQ...
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TORONTO, ON / ACCESSWIRE / February 2, 2024 / Nerds On Site Inc. (CSE:NERD), a cybersecurity and mobile IT solutions company servicing the small and medium enterprise (SME) marketplace in Canada and the U.S., provides details on its strategic purchase of Nerds On Call, a leading technology suppo...
Two enterprises expand geographical reach and suite of services available to Clients TORONTO, ON / ACCESSWIRE / January 31, 2024 / Nerds On Site Inc. (CSE:NERD), a cybersecurity and mobile IT solutions company servicing the small and medium enterprise (SME) marketplace in Canada and the U.S....
Cybersecurity service revenue up 16% through November 2023 TORONTO, ON / ACCESSWIRE / January 29, 2024 / Nerds On Site Inc. (CSE:NERD), a cybersecurity and mobile IT solutions company servicing the small and medium enterprise (SME) marketplace in Canada and the U.S., announced the follow...