Gaming is the largest and fastest-growing entertainment vertical in the world. Esports / e-sports / eSports / esports is a high-growth sector of the industry with more ways to generate income than alternatives to spell its name. What are they? As with other media outlets some revenue streams are “straight-line” obvious, like subscriptions. Others, like the value of an audience’s viewing habits, are not as direct. Although each company is different, revenue streams are often from game sales, advertising, audience subscriptions, data and analytics, licensing, and media rights. Read More >>