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Mattel to Acquire Full Ownership of Mattel163 Mobile Games Studio, Strengthening its Digital Games Business

MWN-AI** Summary

Mattel, Inc. (Nasdaq: MAT) has announced its agreement to acquire full ownership of the Mattel163 mobile games studio from joint venture partner NetEase. This strategic move is expected to be finalized by the end of Q1 2024 and is valued at $318 million, with Mattel purchasing NetEase's 50% stake for $159 million. Notably, over half of the acquisition cost will be funded through Mattel’s share of the joint venture’s cash reserves, which are not reflected on its balance sheet.

Founded in 2018, Mattel163 has proven its success by launching four popular mobile games based on Mattel's intellectual properties, including Uno!, Phase 10, and Skip Bo. The studio currently boasts approximately 20 million monthly active users and has achieved over 550 million downloads worldwide. The acquisition is anticipated to be immediately accretive to Mattel, enhancing its digital games business significantly.

Ynon Kreiz, Mattel’s Chairman and CEO, emphasized that this acquisition aligns with the company's vision of expanding physical play into the digital realm. By integrating Mattel163 into its broader digital strategy, Mattel aims to enhance its game development and publishing capabilities, boost mobile game output, and exploit synergies in marketing.

Mattel's digital strategy is driven by three main pillars: licensing agreements with partners like Take-Two and Xbox, self-publishing original mobile games, and expanding its presence on platforms such as Roblox and Fortnite. With this acquisition, Mattel looks to solidify its foothold in the high-growth digital gaming market, further capitalizing on its iconic brand portfolio. This initiative reflects Mattel's commitment to leveraging its intellectual properties in emerging entertainment verticals to engage consumers in new and innovative ways.

MWN-AI** Analysis

Mattel’s recent decision to acquire full ownership of the Mattel163 mobile games studio marks a significant strategic pivot for the company, aiming to enhance its foothold in the booming digital gaming sector. This $159 million purchase from NetEase not only solidifies Mattel’s commitment to its digital strategy but also leverages its existing infrastructure and expertise to capture further market share in mobile gaming.

With Mattel163's existing portfolio, featuring four games that have garnered 20 million monthly active users and over 550 million downloads, the acquisition is immediately accretive and offers substantial growth prospects. The financial outlay is primarily underpinned by Mattel's share of the joint venture’s cash reserves, which mitigates any immediate cash flow detriment, presenting a sound investment from a balance sheet perspective.

Analysts should consider that this acquisition allows Mattel to gain full control over its IP, enabling a more cohesive approach to digital product development and marketing strategies. As Ynon Kreiz, Mattel's CEO, indicated, this move is pivotal in extending physical play into the digital realm, thereby engaging fans across generations—a strategy likely to improve customer loyalty and retention.

Furthermore, integrating Mattel163 into its broader digital strategy could foster synergies in performance marketing and cross-promotion across its iconic brands, such as Barbie® and Hot Wheels®. With the burgeoning mobile gaming market projected to grow significantly, Mattel's proactive steps in self-publishing original games expected to launch in 2026 further exemplify its readiness to capitalize on this upward trajectory.

Given these developments, investors should view Mattel as a dynamic entity poised for growth. The acquisition aligns with Mattel's long-term vision of enhancing shareholder value through high-margin, profitable entertainment verticals, positioning the company favorably within a competitive landscape. For those looking to invest, Mattel presents an attractive prospect given its innovative strategies and execution capabilities in the digital space.

**MWN-AI Summary and Analysis is based on asking OpenAI to summarize and analyze this news release.

Source: Business Wire

Mattel163 has released four games based on Mattel IP with approximately 20 million monthly active users and over 550 million downloads worldwide

Mattel, Inc. (Nasdaq: MAT), a leading global play and family entertainment company and owner of one of the most iconic brand portfolios in the world, today announced an agreement with its joint venture partner, NetEase, a leading internet and game services provider, to acquire full ownership of the Mattel163 mobile games studio. The transaction is expected to be completed by the end of Q1, subject to customary closing conditions.

Mattel163 develops digital games based on Mattel’s iconic brands. Since its inception in 2018, Mattel163 has released four games based on Mattel IP, Uno!, Uno Wonder, Phase 10, and Skip Bo, with approximately 20 million monthly active users and over 550 million downloads worldwide.

The transaction values Mattel163 at $318 million, with a purchase price of $159 million for NetEase’s 50% interest. More than half of the purchase cost is expected to be funded from Mattel’s share of the JV’s cash, which is not consolidated on Mattel’s balance sheet. It will be immediately accretive for the company.

Acquiring full control of Mattel163 meaningfully advances Mattel’s digital games business and will add significant development, publishing, and digital customer acquisition expertise. Mattel will leverage Mattel163 capabilities to increase its mobile games output and enhance alignment with the broader Mattel product roadmap. Integrating Mattel163 with Mattel’s digital business will create scale benefits in performance marketing and cross promotion, as well as greater synergy with Mattel brand marketing. The acquisition is in line with Mattel’s strategy to capture the full value of its IP in high-margin, highly accretive entertainment verticals.

Ynon Kreiz, Chairman and CEO of Mattel, said: “Our vision is to extend physical play to the virtual world by creating digital experiences and games based on Mattel IP that drive sustained engagement for fans of all ages. Acquiring full control of Mattel163 does exactly that. It will play an important role in our digital strategy and significantly enhance our capabilities in self-publishing. The Mattel163 team has done remarkably well building this business from the ground up and we look forward to welcoming them on board. Our portfolio of iconic brands lends itself perfectly to the digital world and the acquisition will strengthen our position and accelerate our presence in a large, high-growth market.”

Mattel’s digital strategy spans three core pillars: licensing with world class partners such as Take-Two, Xbox, SuperCell, Netflix and Apple Arcade; self-publishing of original mobile games, with the launch of its first two titles expected in 2026; and expanding on creator platforms such as Roblox and Fortnite.

About Mattel

Mattel is a leading global play and family entertainment company and owner of one of the most iconic brand portfolios in the world. We engage consumers and fans through our franchise brands, including Barbie®, Hot Wheels®, Fisher-Price®, American Girl®, Thomas & Friends™, UNO®, Masters of the Universe®, Matchbox®, Monster High®, Polly Pocket®, and Barney®, as well as other popular properties that we own or license in partnership with global entertainment companies. Our offerings include toys, content, consumer products, digital and live experiences. Our products are sold in collaboration with the world’s leading retail and ecommerce companies. Since its founding in 1945, Mattel is proud to be a trusted partner in empowering generations to explore the wonder of childhood and reach their full potential. Visit us at mattel.com .

View source version on businesswire.com: https://www.businesswire.com/news/home/20260210654553/en/

Securities Analysts
Greg Gilbert
gregory.gilbert@mattel.com

News Media
Catherine Frymark
catherine.frymark@mattel.com

FAQ**

How does acquiring full ownership of Mattel163 enhance Mattel Inc. MAT's ability to leverage its iconic brand portfolio in the digital games market?

Acquiring full ownership of Mattel163 enables Mattel Inc. to fully integrate its iconic brand portfolio into digital games, enhancing creative control and strategic alignment to capitalize on market opportunities and expand its reach in the expanding gaming industry.

What specific synergies does Mattel Inc. MAT expect to achieve by integrating Mattel163 into its existing digital business operations?

Mattel Inc. expects to achieve synergies through enhanced digital content creation, improved consumer engagement, expanded distribution channels, and leveraging Mattel163’s expertise in gaming and digital experiences to boost brand presence and drive revenue growth.

In what ways does Mattel Inc. MAT plan to utilize its increased mobile games output to drive engagement among its 20 million monthly active users?

Mattel Inc. plans to leverage its increased mobile games output by enhancing user engagement through new game releases, interactive features, and collaborations with popular franchises, thereby increasing participation and retention among its 20 million monthly active users.

Can you detail how the acquisition aligns with Mattel Inc. MAT's broader digital strategy, particularly in expanding self-publishing and collaborations with major platforms?

The acquisition supports Mattel Inc.'s broader digital strategy by enhancing its self-publishing capabilities and fostering collaborations with major platforms, allowing the company to leverage its intellectual properties more effectively in the evolving digital landscape.

**MWN-AI FAQ is based on asking OpenAI questions about Mattel Inc. (NASDAQ: MAT).

Mattel Inc.

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