Previous 10 | Next 10 |
home / stock / ncbdy / ncbdy news
Videogame sales fell year-over-year in January for a third straight month, as a drop-off in content and accessories revenues couldn't be saved by still-strong hardware sales. Overall sales dipped narrowly, down 2% from January 2021 to $4.684 billion, according to NPD Group, led lower by video...
Videogame sales declined year-over-year by double digits in November, breaking a six-month streak of gains just as the industry hit its biggest season of the year. Overall, sales fell 10% from November 2020, to $6.3 billion, according to NPD Group. That not only broke the streak of year-over-...
Videogame sales accelerated again in October, rising for a sixth straight month buoyed by another big gain in hardware and a double-digit increase in core game content revenues. Overall, sales were up 16% year-over-year to $4.388 billion in October, according to NPD Group - an October record....
Videogame industry sales eked out a fifth straight monthly gain against tough pandemic-2020 comparisons, as the sharp rise in hardware spending more than made up for flat performance in gaming content and a decline in accessory sales. Overall, sales were up 3% year-over-year to $4.36 billion,...
In an S&P 500 with very few gainers today, and tech giants seeing 3% declines, the major videogame publishers are all higher today. Some 90% of the index is in decline, and what gainers there are mostly have some fractional increases. But among the top gainers, Activision Blizzard (NASDAQ...
Videogame industry sales rose again in August - another sign of sector strength as it's the fourth straight month of year-over-year gains against some pretty tough COVID-19 pandemic comparisons from 2020. Overall sales rose 7% from August 2020, to reach an August-record $4.4 billion, accordin...
Videogame industry sales rose again on a year-over-year basis in July - marking the third straight gain against tough comparisons, following April's decline. Sales rose 10% vs. July 2020, to hit a July record $4.6 billion, according to NPD Group. And that brings year-to-date spending to $33.5...
CasarsaGuru/E+ via Getty Images Consumer spending on videogames in the second quarter eked out a 2% gain against very tough pandemic comps, giving some backup to bullish analysts who believe the year of stay-at-home orders won't just be a flash in the pan for the games industry. Data from NPD...
Bandai Namco has shown that it has a resilient and defensive business model during the pandemic but its performance lagged its peers. Its focus on specialty content attracts committed and loyal consumers, which allows the business to have high earnings visibility, predictable free cas...
Maskot/DigitalVision via Getty Images Videogame sales built on a strong foundation to beat a tough comparison, and tick up in May - a rebound from April, where they logged their first year-over-year decline in 14 months. May 2020 sales had risen 52% from 2019. Now the pro forma comparison fro...