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Cowen is curtailing its expectations for console videogame spending this year, pointing to additional hurdles from game delays as well as foreign exchange since its last look at the space. The firm expects 2022 console game spending to fall 7%, down from a previous estimate for a 1%...
Videogame sales continued a year-over-year decline in July - but at a moderating rate, and the spending tracked back toward near 2020 levels, with some help from increased console outlays. Overall sales fell 9% year-over-year to $4.177B, according to NPD Group, mirroring the 10%...
Consumer videogame spending slipped 13% in the second quarter from the same period a year ago - an acceleration of year-over-year declines as the industry struggles through tough comparisons to a pandemic 2021, and wrestles its way out of supply-chain woes amid an inflation shock to ent...
The following slide deck was published by Sega Sammy Holdings Inc. in conjunction with their 2023 Q1 earnings call. For further details see: Sega Sammy Holdings Inc. 2023 Q1 - Results - Earnings Call Presentation
Videogame sales slid to a 27-month low in May, marking its biggest pullback in months after a period relatively devoid of new releases. May's overall sales tumbled 19% to $3.68 billion from a year-ago $4.522 billion, according to NPD Group - with broad declines, but a particularly heavy drop ...
Consumer videogame spending fell 8% in the first quarter compared to the same period in 2021, an indicator of the comedown from mid-pandemic highs as some consumer dollars found their way back to alternative experiences, and the industry continued to struggle getting new consoles into buyers'...
Videogame industry sales slipped year-over-year for a fifth straight month in March, as the group continues to wrestle with some tough pandemic comparisons and the ongoing challenges at getting hardware into gamers' hands - not to mention the rapid return of rival categories for videogame spe...
Longtime videogame conference E3 has reportedly been canceled for 2022, and won't take place even in a planned digital format. The Electronic Entertainment Expo was once key to videogame industry attention, serving as a focal point to discover new technology and companies' upcoming release sl...
Videogame sales fell year-over-year for a fourth straight month in February - now with broad drops across categories keeping up the slump vs. the prior year (and against some tough pandemic comparisons). Overall sales fell 6% from February 2021, to $4.384 billion, according to NPD Group. Janu...
Videogame sales fell year-over-year in January for a third straight month, as a drop-off in content and accessories revenues couldn't be saved by still-strong hardware sales. Overall sales dipped narrowly, down 2% from January 2021 to $4.684 billion, according to NPD Group, led lower by video...